Release Update

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If you read this you probably already know a little bit about our game and that we were hoping to release it on February 1st this year. Making games can be hard and a lot of work. Even if always aiming to stay optimistic and positive we as well have to look straight into the sometimes ugly face of reality. This reality is that February 1 is only three weeks away, and we’re not completely satisfied with the state the game currently is in. In the last weeks and months, we’ve worked very hard to create the best experience with the time we had. It took us sleepless nights and days and weeks full of commitment to bring us where we are now, but we want to release a game that’s as technically stable and polished as possible, and it’s not quite there yet.

We’ve decided to extend the beta phase one more time and would like to apologize to everyone waiting for the game. The good thing is that this will allow us to bring you a much better and more polished game. While our programmers are busy fixing bugs, we’re bringing our artist Matt back on the project to create several additional graphics and animations for a richer overall experience. So this delay is not completely bad news!

We aren’t going to announce a new date until we’re sure we will really be done that day. We will soon be ready to hand out press copies (press inquiries here), and we’ll be ready for launch sometime this spring.

You can wishlist Unforeseen Incidents on Steam today and you’ll receive a notification when the game is released.

Sorry for the delay. We hope we explained it well.

Synchronsprecher gesucht!

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Disclaimer: Sorry, the following post is going to be German only. We’re looking for German voice actors.

Wir sind auf der Suche nach deutschen Synchronsprecherinnen und -sprechern für unser Adventure Unforeseen Incidents. Bewerbungen mit Demos bitte an senden! Weitere Infos über die Charaktere gibt es dann per Mail. Der Auftrag wird vergütet.


Als Hobbybastler Harper Pendrell in seiner kleinen Heimatstadt auf eine im Sterben liegende Frau trifft, begibt er sich unfreiwillig in die Fänge einer diabolischen Verschwörung. Allein er kann das Mysterium um die tödliche und hochansteckende Krankheit, die sich in Yelltown verbreitet, lösen.

Mit Hilfe eines Wissenschaftlers, einer Reporterin und eines paranoiden Künstler ergründet Harper den finsteren Komplott und begibt sich, nur mit seinem treuen Multitool bewaffnet, auf eine gefährliche Reise, die ihn in ein Netz intriganter Fanatiker führt. Findet Harper den Mut, die Wahrheit aufzudecken und eine Epidemie zu verhindern, selbst wenn das heißt, dass er Gefahr läuft, sich selbst mit dem tödlichen Virus zu infizieren?

Unforeseen Incidents ist ein klassisches Point & Click Mystery Adventure in einer liebevoll gestalteten, komplett handgezeichneten Welt. Begleite Harper auf seiner Reise und erlebe fordernde Rätsel, geschliffene Dialoge und triff eine Menge interessanter Charaktere in einem packenden, neuen Adventure-Spiel von Backwoods Entertainment und Application Systems Heidelberg.

Wir suchen nach deutschen Sprecherinnen und Sprechern für Unforeseen Incidents, gerne mit Heimstudio oder im Raum Ruhrgebiet/NRW, Heidelberg oder Berlin. Bitte sendet eure Bewerbungen mit Demos an Weitere Infos über die Charaktere gibt es dann per Mail. Der Auftrag wird vergütet.

Anmerkung: Es ist nicht notwendig lippensynchron zu sprechen, da die Audiowiedergabe von der Spiele-Software zu generischen Mundbewegungen gesteuert wird.


Games Week Berlin!

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Hello everyone!

It’s been a while since we published our last blog post. We are still alive and still working on Unforeseen Incidents, the mystery adventure game you are all so desperately waiting for. We now implemented the second chapter of the game and started testing it. Next steps are writing a blog post about having implemented the second chapter of the game and having started testing it, finalizing the implementation of chapters 3 and 4, releasing the game.

Speaking of… games… we will be at the glorious INTERNATIONAL GAMES WEEK BERLIN next week, showcasing Unforeseen Incidents and annoying people at the Quo Vadis game developers conference, the Making Games Festival and the wonderful A MAZE indie game festival. We are very happy to announce that we’ve been nominated for the Best Of Quo Vadis award.

We will be at the Indie Game Expo of Quo Vadis and Making Games Festival Monday – Wednesday and the Indie Arena Arcade at A MAZE on Thursday.

See you in Berlin!

Mediengründerzentrum NRW 2017 Scholarship

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We are very happy we’ve been granted the scholarship of the Mediengründerzentrum NRW for 2017:

Mediengründerzentrum NRW Stipendiaten 2017

Mediengründerzentrum NRW scholarship holders 2017

The scholarship provides an extensive range of seminars for founders, a coaching program, and a grant of 10,000 €.

Thank you, Mediengründerzentrum! 🙂

Call for Voice Actors

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Hello everyone!

During the last months and weeks, we’ve made further progress with the development and are now in search of voice actors for the English version of the game.

We are looking for US / Canadian voice actors for Unforeseen Incidents, preferably with a home studio set up and based in the UK/EU. If you are a voice actor, please send your applications and demos to We will provide more information about the characters via email. The gig is paid.


A deadly virus. A chance encounter. A cryptic message.

When small-town handyman Harper Pendrell meets a dying woman in the street, he unwittingly stumbles into a diabolical conspiracy – a mystery only he can solve. An unknown disease is spreading across the country, and between them a scientist, a reporter and a reclusive artist hold the key to stopping it. 

A perilous journey awaits, and every step brings Harper closer to a cabal of dangerous fanatics. Before he knows it, he finds himself in a fight for the future of humankind armed only with his trusty multi-tool. Can Harper find the courage to expose the truth and prevent an epidemic, even if it means succumbing to contagion himself?

Unforeseen Incidents is a classic interactive mystery set in a beautifully hand-painted world. Join Harper and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game from Backwoods Entertainment and Application Systems Heidelberg.

We are looking for US / Canadian voice actors for Unforeseen Incidents, preferably with a home studio set up and based in the UK/EU. Please send your applications and demos to We will provide more information about the characters via email. The gig is paid.

If you know an amazing voice actor, please let them know about the call and tell them to drop us a line. Today.

PS: Yes, there will be a German talkie of the game as well. We are still scheduling the German voice recordings right now. We will open a separate call for German voice actors in a couple of weeks. If you are interested, please follow our updates.

Back from AdventureX

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We had a good time exhibiting Unforeseen Incidents in London this weekend. AdventureX is one of the most pleasant conventions we’ve ever visited. The atmosphere is very friendly and you get to meet a lot of nice people, listen to interesting talks about narrative games and interactive fiction and play many great adventure games, a lot of them still in development, like ours. For the first time ever, we showed the beginning of the game to the public. The feedback has been very positive, which is really motivating. At the same time, when seeing players play sections of the game you didn’t get to playtest beforehand, you get a lot of helpful information for further development. All in all, we had a very good weekend in London, and it was very nice meeting old and new friends of the international adventure games community. It is really good to see AdventureX is growing more and more and that so many people are interested in narrative games.

We will bring the new demo to more exciting locations in 2017, but before we get to that, it’ll “come home” to a very familiar, but not less amazing gathering once more: Tuesday, December 6th, Talk & Play #22, Games Science Center, Berlin. It’s the last time we show it this year, so come by if you’re in Berlin!

bildschirmfoto-2016-11-22-um-20-42-17      img_2306
Together with our publisher Application Systems Heidelberg, we showed Unforeseen Incidents and Alasdair’s Nelly Cootalot


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In two weeks, we’re going to be at the narrative games convention AdventureX in London. We’re showing a demo of Unforeseen Incidents. AdventureX takes place 19 – 20 November at Goldmiths University of London. If you are in London that weekend, come by and have a look at a lot of great adventure games currently in the making. Check out the line-up of AdventureX right here. See you in London!